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Glvertex2f rubber sheet.
Equations to calculate distance and height for each unit of time.
C gui programming with qt 4 second edition by jasmin blanchette.
February 04 2008 print isbn 10.
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Prentice hall pub date.
Stretching would be the texture mapping process.
Now that s this to do with opengl.
752 table of contents index.
Get a second piece of transparent paper and try to align them so that the pixels of the texture match exactly the pixels of the paper.
Xii 3 representations of orientations xii 4 kinematics.
A 1 a 2 a 3 a 4.
69 glvertex2f 0 0 0 0 glvertex2f 0 0 15000 0 glend set the height of the cannon barrel initalize variables for later use height 2 0 dtime 0 0001 dist 0 0 maxheight 0 0 plot the trajectory as long as the height is above the ground while height 0 0.
Imagine that sheet of paper was made of rubber so that you could stretch it.
1 evaluates conditional expressions 3dborder 3 draw borders with three dimensional appearance a2ps 1 format files for printing on a postscript printer a64l 3 conver.
Think textures as being rubber sheets.
When drawing a triangle to the screen the exact position on screen doesn t matter the texture rubber sheet is cut out according to the texture coordinates and stretched onto the triangle as specified by the texture coordinates.
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The lower left corner not the pixel of the texture is at 0 0 the upper right corner is at 1 1.
Preliminaries vectors and vector products.